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Change language. Install Steam. Your Store. Games Games. Software Software. Software Hub. Hardware Hardware. Community Hub. Jabberwock Island—You and your classmates were ready for fun in the sun until Monokuma returned to restart his murderous game! Recent Reviews:. All Reviews:. Spike Chunsoft Co. Popular user-defined tags for this product:.
Sign in or Open in Steam. Includes 47 Steam Achievements. Publisher: Spike Chunsoft Co. Franchise: Danganronpa. Share Embed. Read Critic Reviews. Add to Cart. Bundle info.Danganronpa 2: Goodbye Despair [c] is a visual novel adventure game developed by Spike Chunsoft.
It is the second game in the Danganronpa franchise, following 's Danganronpa: Trigger Happy Havoc. A port for personal computers was also released in Aprilas well as a bundle containing the first Danganronpa for the PlayStation 4 in Marchcalled Danganronpa Reload. The story follows a group of high school students who are trapped on a tropical island by their high school's headmaster Monokuma, a sentient stuffed bear, along with a relative of Monokuma's, Monomi, a sentient stuffed rabbit.
Similar to the first game, students are told to kill one of their peers and not be caught in the subsequent investigation and trial in order to leave the island. Danganronpa 2: Goodbye Despair is followed by the canon spin-off Danganronpa Another Episode: Ultra Despair Girls released on September 25,and the anime Danganronpa 3: The End of Hope's Peak High School which ran from July 11, to September 29, and consisted of three parts that wrapped up the storyline.
A loose sequel to the series called Danganronpa V3: Killing Harmony was released on January 12, with similar gameplay, but a different storyline. Similar to the previous game, Danganronpa 2 features two main styles of gameplay; School Life, which is split into Daily Life and Deadly Life sections, and the Class Trial.
In the Daily Life section, players interact with other characters and progress through the plot.
Conversing with characters during 'Free Time' sections earns Hope Fragments, which can be exchanged for skills that can be used in the Class Trial. Performing various interactions increases the player's level, allowing them to equip more skills during trials. Monocoins, earned by finding hidden Monokuma Figures or performing well in trials, can be exchanged for presents that can be given to other characters during Free Time segments, with certain items able to trigger special events.
The Deadly Life section, which occurs when a crime scene is discovered, has the player search for evidence that will assist them in the Class Trial. The Class Trial, in which players must determine the identity of a culprit, features the same aspects as the previous game, but with new gameplay elements. Like before, Class Trials are largely formed of Nonstop Debates, in which players must look for weak points in the students' discussion and shoot them with "Truth Bullets" that contradict them.
This time around, the yellow-colored 'Argue Spots' are joined by blue-colored 'Agree Spots', which must be shot with a Truth Bullet indicating someone is telling the truth. Hangman's Gambit now requires players to combine matching letters coming in from both sides of the screen before they collide into incorrect matches.
Combined letters may then either be destroyed, or used to spell out the clue. The Bullet Time Battle from the previous game is now known as Panic Talk Action, featuring largely the same mechanics of using rhythmic timing to break through a student's mental defenses. Controls are revised slightly from the last game, and players must now spell out a phrase in the correct order at the end of the section, rather than firing a specific Truth Bullet.
Finally, the Closing Argument, in which players fill out a comic strip depicting the events of a crime, is adjusted so that players select panels from stocks of panels, as opposed to having access to all the pieces at once.
Various new gameplay elements have been added to the Class Trial. Rebuttal Showdowns take place when a student attempts to refute the player's logic. In these sections, players must slash apart their opponent's argument to gain dominance in the conversation and reveal new information, before using a "Truth Blade" to strike through the correct weak point when it appears. Logic Dive is a snowboarding minigame, in which players steer down a logical tube whilst avoiding obstacles and pitfalls, occasionally choosing between multiple routes based on a question given, in order to arrive at a logical conclusion.
Finally, Spot Select requires players to examine an image and indicate an important spot. There are also various modes outside the main game. Players have a virtual pet that can be accessed from the pause menu, which grows as players take steps in the game and earns the player rewards based on its Hope and Despair stats.
Island Mode, which is available after clearing the game once, is an alternate mode where the students are not subjected to Monokuma's killing game and instead aim to make friends with each other and earn Hope Fragments. This allows players to bond with characters more easily than in the main story mode. Danganronpa IFa short story depicting an alternate storyline for Danganronpa: Trigger Happy Havocis also unlocked after clearing the game once. Following a similar premise to the previous game, Danganronpa 2 puts players in control of Hajime Hinata, an amnesiac boy who has just become one of Hope's Peak Academy's 'Ultimate' students, alongside fifteen others.
The students find themselves taken to the remote tropical Jabberwock Island by their alleged teacher, a small, rabbit-like mascot named Usami, who claims it to be a simple field trip. However, things turn out to be too good to be true as Hope's Peak Academy's notorious principal, Monokuma, announces they are stuck on the island for life unless they can murder another student and get away with it.
If the students can determine a murderer in a Class Trial, that culprit is executed, but if they make the wrong assumption, then the killer walks home free whilst everyone else is sentenced to death.The game has seven playable chapters and a prologue and epilogue.
The theme of this game is Process and Result . The last chapter, Chapter 6 was released on January 10th, . SDRA2 was announced on the 13th of Junethe same day as the final release of this games predecessor; Danganronpa Another . Two days later Linuj would post a silhouette stand of the yet-to-be-seen characters in a blog explaining when profiles of the characters would be posted releasing a profile of Sora - the games protagonist- not long afterwards .
Throughout the next year Linuj, from time to time, would occasionally post character profiles for the other characters, until he eventually posted a shortcut for easier access and screenshots of the yet-to-be-released prologue  noting that things may change in the finalised product and that some of the personalities were slightly adapted during the writing process.
Soon later production on Chapter Four began with teasers of the game released just over a month after Chapter 3 on June 13th Noted in the same blog was hope that the chapter would be released at any point through August to October.
In the same post Linuj stated that SDRA2 would be the final part of the Another series, also opening up that he found it difficult to create the game due to the writing of the characters, story and etc. Unlike the other Chapters, with the exclusion of Chapter 0, Chapter Six was met with no screenshots of the upcoming chapter.
It was originally predicted by Linuj that the game would be released during December but it was later stated to be unlikely due to needed bug tests. A small 'frequently asked questions' blog released the day after covering topics on bugs found within the game with mention that a patch to cover bugs appearing during the climax mystery segment .
Under two weeks after the release of the final chapter, Chapter Six, a blog post was uploaded started by thanking the community for playing the game. Later on in the blog it progresses into split parts; the completion of the Danganronpa Another series, a small post about the ending and it's ambiguity, Super Danganronpa Another 2's start and development.
It lastly ends with an update version of the e-mail guidelines for questions that can be sent to Linuj's e-mail . In a deleted post two days later, the SDRA2 popularity poll was started where google forms could be used to vote for a persons favourite character. Three days later another blog was posted updating the e-mail guidelines once more .
On the seventh of February the popularity polls were closed with a total of votes collected in total, with an illustration of the game's protagonist Sora and Monocrow uploaded with crowns representing their places first, Sora, and twelfth, Monocrow .
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On February twentieth, a week after the release of the valentines day illustration, Linuj began to upload the character profiles of the participants. Sora was the first person to receive a profile, with a text description of her posted contrary to the image-based version of the Danganronpa Another cast . In this post was additional information for the game that wasn't mentioned beforehand in any other blog, regarding 'Rule 8'.
The post details that Rule 8 - "During nighttime, scary monsters patrol Utsuroshima any harm that comes across from these beasts will be your responsibility" - was scrapped after the creation of Chapter One, but was left in as it was too late to remove it by the time this change was made. Originally this rule was intended to have an adventure mode similar to a JRPG, where the player and a few characters of choice would go out to investigate.
Linuj later considered adding this into the Omake mode of the game, but went against the decision as it would be too difficult to implement . Sign In Don't have an account? Start a Wiki. Super Danganronpa Another 2.Keep Your Friends Close, And Your Enemies... - Danganronpa 2: Goodbye Despair - Lets Play - Part 30
Contents [ show ]. Categories :. This article contains spoilers for Super Danganronpa Another 2proceed at your own risk. The school trip at Utsuroshima has no time limit. Once a murder takes place a class trial will be held shortly thereafter. Participation is mandatory for all remaining students.A mysterious box appeared in the scene disguised as a present. Some girls, being doubtful but curious, decided to find out what awaited them. Sayumi Tsukinothe Ultimate Ballet Dancer. Coming from a highly prestigious and supportive family, the little Sayumi did not disappoint the expectations.
Since she was a child she has been practicing and polishing her dance technique. Away from other children, and enjoying her time of practice alone with no distraction, she eventually became a young promise for the world of arts.
Super Danganronpa Another 2
I hope you enjoy this character reveal! I have a question. How does this story work? Let me specify. It seems unusual to show the first execution and victim before the story has started?
Or is the choice purely stylistic? All of the deaths that have been already shown are purely tests or demos! Could we have some small vague hints about yoru? A blackened and his beloved one, two souls condemned to be separated.
The Ultimate Bullfighter has to decide his own fate while being attacked by a metal threat. As his last show takes place, there is still a chance of surviving. I hope to release it soon. Stay tuned! Posts Ask me anything Submit a post Archive. They opened the box. I hope you enjoy this animation. I am so proud to say that I made all of the art an animation by myself, so I really hope you have a good time watching it! This is Rui! From Danganronpa 4K. CG style drawing and sprite.
For practice! Hope you like them.There is no extra content or features added, just a different translation. You wake up to find you and several other classmates are trapped in the school, cut off from the outside by metal plates and a whimsical talking bear provides an ultimatum:. You may live the rest of your lives in the school in peace. Food and lodgings are completely free. On the other hand, if you murder one of the others and get away with it, you will obtain freedom from this situation.
If you get caught…. Gameplay is pretty much a murder mystery. The Episodes start off with some peace and quiet, talking to others, etc. Then someone gets killed and the real action starts. Using clues given, obtain evidence for the upcoming trial. At the trial, determine who the real killer was. Forums Tutorials Members. You wake up to find you and several other classmates are trapped in the school, cut off from the outside by metal plates and a whimsical talking bear provides an ultimatum: You may live the rest of your lives in the school in peace.
Visual Novel. Please waitA port for Microsoft Windows was released on April 18,followed by the PS4 version, which was released alongside the original game on March 14, After beating the game, a what-if text story for the first game is unlocked, as well as other bonus features such as Island Mode.
In Danganronpa 2the player controls the main protagonist and playable character Hajime Hinata. The gameplay is very similar with the first game, so please check the gameplay section in Danganronpa: Trigger Happy Havoc first. A major change in the game was that Hajime is able to walk around the Jabberwock Island in 2D. Very noticeable changes were made in the Class Trial segments:.
As he walks into the school building, he is overcome with fatigue; when he recovers, he finds himself in front of a door. He has the strong urge to open it, and once he does, he finds himself in a classroom full of his new classmates. They suddenly find themselves locked in the classroom, and a pink bunny, Usamiappears before them, claiming herself to be the class' teacher. The classroom around them soon falls away to reveal a paradise-like island.
Usami tells them that they are on a school trip and that they are to befriend each other to gain Hope Fragments and make their hope grow. Just as they get used to the peaceful island life, Monokuma appears and takes control of the island, announcing that the students must participate in a life of mutual killing if they wish to escape.
Danganronpa 2: Goodbye Despair received critical acclaim. Upon its release in North America, the game was met with praise. Japanese game specialist Hardcore Gamer gave the game a 4. Sign In Don't have an account? Start a Wiki. Do you like this video? Danganronpa 2: Goodbye Despair.
Contents [ show ]. Categories :. Class Trials. Free Time Events. Hidden Monokumas.
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Game of the Year Readers . Console Games.Super High School Level Musician. Leon was very close to his cousin, Kanon Nakajimasince they were very young. Leon's father was the older brother of Kanon's father.
Kanon was in love with Leon throughout their childhood, and repeatedly tried to get him to notice her feelings for him, although he only ever saw her as a little sister. In middle school, Leon became a very skilled baseball player, and Kanon became the manager of his baseball team so she could watch him play.
He was an ace in his position as the fourth batter at his school. However, Leon himself claimed that due to his exceptional natural talent for baseball, he was practically forced to play by other people since young age.
Leon later attended LL Academy high school. To win a heart of a girl that he happened to meet at the hair salon, he became determined to change his title to Ultimate Musician.
His hair and clothing style changed completely. Leon was among those who were chosen to attend Hope's Peak Academy as part of Class 78th. Class 78th ended up being trapped inside the school, not knowing at the time that they had already been memory-wiped of their two years of school life together.
When introducing himself to his classmates, Leon immediately expresses that despite his title of Ultimate Baseball Star, his real ambition is to become the vocalist of a band. The students soon became forced into the Killing Game. As an incentive to murder in order to escape, the students were each given a DVD featuring a video from Monokuma which implied that their loved ones were in danger.
Leon's video showed his cousin, Kanon, and after watching it, Leon became very agitated. Sayaka fled into the bathroom and closed the door. Leon did not know that Makoto's bathroom door was misaligned, and needed to be lifted while the handle was turned in order to open it. Because girls' rooms are the only rooms with lockable bathroom doors, and believed this to be Sayaka's room, Leon thought the room was simply locked and so left to go and retrieve his tool kit.
When he returned, he destroyed the door handle. He then retrieved the kitchen knife that Sayaka had dropped and stabbed her in the stomach, killing her. Afterwards he tried to clean the crime scene, using Makoto's lint roller to dispose of all of his distinctive red hair. He then went to the trash room, balled up his bloodied shirt and threw it into the incinerator.
He turned the incinerator on by throwing Yasuhiro Hagakure 's crystal ball at the activation switch. He did not realize that one of his sleeves did not fully burn, and instead fell onto the floor of the trash room, leaving behind evidence. Unwilling to accept his sentence, Leon begged Monokuma not to kill him, and tried to justify his actions as self-defense. However, Celestia Ludenberg pointed out that Leon could have returned to his room and stayed there after Sayaka shut herself in the bathroom, but instead he actively chose to return to Sayaka's room with his toolkit in order to attack her.
Leon is executed by being pummeled to death by baseballs shot out of a pitching machine in an execution called The 1, Blows. Much later, Nagito used Leon's baseball to destroy an entire building, which led him to break loose from his imagination world and eventually wake up from the Neo World Program. Leon was the first character to be designed, so Komatsuzaki used him to design the range of expressions available during Class Trials. They were both used as stand-ins during many stages of development, and their character designs are very recognizable as early as the scrapped project DISTRUST.
As a result of both of their designs being relatively unchanged from the early design stages, the development team grew tired of them and so they were the first characters to be killed in the final published game.